I'm not here to fill your Cheap OSRS Gold with nostalgia. RS released a multitude of major updates in the past year. They include chaos weapons and godwars. nex. corp, and turmoil. This doesn't bother me however I do have a lot of other things I don't own. If I had time to play more, these would be all my own.
The thing in RuneScape that has changed the most, is the community. Over the past three years since PKing was removed, the majority of the older players who were part of clans with large numbers have grown up. There's no going back for the new era of players. the wilderness will not change anything. PVP has become a competitive nightmare I'm sorry to add.
PVP has become a series of insults about x, followed by an excuse for x. I find it difficult to find PVM players that don't have LS masses for me. This is due to the fact that I don’t play often enough to have a chaotic weapon or 160M available to purchase chaos.
I don’t mean to offend anyone. I'm just being a woman about it. But I feel that in the last 3-4 years people have gotten so much more serious about runescape and some even to the point of being a bit extreme. I don't have anything against anybody. I've played longer and have even had the pleasure of meeting some awesome 09ers.
It's a bit odd to me that for bossing at my level being able to purchase multiple levels that cost over 100 million is slowly becoming an essential requirement. It's a bit crazy that importing DKs with firebolt was a common practice. My level of play has been for less than 1/4 of the time that I have and they are really into runescape. I don't like being the random freeplayer that people see and say things like, "wow 99 mage you are a scumbag." However, I think things are getting too serious. I hope that people will be able to understand where I'm coming from.
Recently, I was thinking of minigames currently being played in the wilderness but are soon to be moved north to Falador. The idea in general is however, a disaster. They will just be put in a random place, rather than ensuring minigames get moved to the appropriate locations based on their backstory.
In any case I took an examination of the minigames that were played in the wilderness: Clan Wars. These minigames all seem to be very "wild-centred", meaning that they aren't logically discarded elsewhere.
The Mage Arena is dangerous because it is far north. There is a chance of being attacked along your path. Additionally, you do not have as much gear to defend yourself in the event that you are attacked. The idea of stealing creation is a way to show that wilderness safeguards are effective. The camp is dedicated to the worship and reincarnation the revenant spirits who haunt the godwars battlefields. The Guthix fist is an old battle site guarded daily by the druids. A lot of warriors visit daily to fight to gain some of its strength.
I'm aware that the actions 2 and 3 on the list will remain. But, I understand that Clan Wars is not always restricted to the wilderness. Clan Wars' ability to fight to train purposes could easily be relocated to Al Kharid's famous duel area. It is possible to have the mages create some interdimensional portals using the same magic that created POHs (yes there's a backstory! ), and it is a great idea.
Given that the revenants have gone into an unknown cave, it could be possible to move the theft of the creation. The centre should have the mystic's tent.
Fist of RS 2007 Accounts must go, but why? It's located in the low-level wilderness, so you don’t have to bring anything. There is the possibility of teleporting to other members. Although you might be injured, it's not impossible to lose your stuff. I wouldn't mind, personally.
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