I feel like pieces have improved as much as the sport has regressed

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I feel like pieces have improved as much as the sport has regressed

I started playing a couple weeks ago and I personally like the Animal Crossing New Horizons Items goal-oriented arrangement of the match. I really feel like I will make progress developing my island while I play with and I like knowing that I will be rewarded with new instruments and new buildings for performing simple tasks. I also like that the Nookmiles achievement system, though at this point I'm not quite sure what to invest them besides for clothes.

We can start improving by creating the villagers have more meaningful connections and conversations, they currently feel just like setpieces.

I whole enjoy the sport (nearly 300 hours! ) ) But villagers will hand you a shirt. Talk to them. They act as if you haven't seen them all day. Wonderful.

I kind of missed the old games (only played a little New Leaf), but watching Jaiden Animations' video on Animal Crossing definitely made me like their old characters more.

Measure 1, and it is a trivial step, is to massively lower the weighting of the"I saw you burying bells/hitting rocks/shaking trees/fishing/watering flowers yesterday" dialogue. It appears to be the very first thing every villager states every day, that hides all the really (semi) particular conversation they have two or three interactions down.

I like the game but besides some changes, I believe that the gameloop has gotten less energetic. I remember talking to villagers and them do chores and stuff for them. Now they give me insistent lines.

I feel like pieces have improved as much as the sport has regressed.

I'm 130 hours at btw.

To be honest, I can not recall them asking many favors. The only ones that I get would be the occasional"can you send this apology to a buy Animal Crossing New Horizons Nook Miles Ticket person" stuff. I remember in the past it was far more regular.

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