There are so many stories of tl5s learning the boss sniping vits from bombs that are veteran

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There are so many stories of tl5s learning the boss sniping vits from bombs that are veteran

Sure in the endgame each boss is about dps, however before endgame and while learning mechanisms in vorago a player can be good in the rs gold paypal supervisor and the mechanisms before being a skilled dpser. Vorago is my favourite boss for the reasons above. They are similar in some ways. I wish more supervisors were like these. My clan does not group pvm much and even though I have expertise at other top end supervisors I have trouble finding groups. I think we need to wait and see what the market does. I have heard folks stockpiled energies prior to the update and dumped them all when they realised that they were not used in these high proportions. This would cause an drop in value. T92 possibly increasing the outgoings of energy will be used by people. Second it had been my perception that tectonic was expensive due to vorago being a slow and tough boss not tectonic has worth therefore vorago is good money.

There is A timelocked phase still a timelocked phase. This in itself is a significant flaw and allows you to literally afk p2 and p4 if you are not base or bomb. The drop system can be utterly dreadful and obsolete. Tect ens isn't even a 100% drop per heap for starters. And unlike most other bosses it discourages any role that is not bomb or base because of how the fall system works. The boss takes way too long and overstays its welcome. I dont have a problem with time gates. Also drops were split by people anyway, who cares whether the fall system is wack.

Time locks promote nothing. You can literally only fletch for virtually p2 or p4's entirety. Drops may be broken but droplog things and critters aren't. At the very least there ought to be a engagement drop added which is there for vit/bombi rolls, like all other group bosses (like how AoD has just one ). An 11 min boss where only around 3-4 minutes is something. Yeah, that is too long for anyone. By cutting the timelock you create the battle shorter allowing larger kph, more rolls uniques, and more tect ens each hour, which is good because it is absurd how they are still enjoy more than 1m ea.

Unsure how to estimate shit on reddit but, regarding having the ability to fletch on p2,p4: If you dont enjoy leechps-ing then do a role, can't predict a boss shit should you refuse to do the functions that interact with all the mechanics. You have to acquire piles if you'd like drop pet or log then. This makes p4 and p2 way more interactive (from the perspective) because your objective is to perform the most damage from this team. Its not just 3-4 minutes of action. If you are performing a role or desire a heap then you'll do some thing the entire fight. After I was at like 1.5k kc I'd 7800 energies on something or log and no vit. I was perfectly fine with that.

Also engagement rolls? There are so many stories of tl5s learning the boss sniping vits from bombs that are veteran, numerous sub 500kc vits working around and you see. There does not have to be a participation roll. When students obtain their pile they get excited when they hear they did well on a stage you understand? Should they get its' shit drops you are giving me for sucking? Nice. 'If that you have no one to teach/ allow you perform a roll: I have a primary and an ironman, I teach people vorago to the best of my ability starting with the buy RS gold fundamentals, I have a fantastic set of friends that make learning rago a non toxic environment and were always looking for more people. If you want to go DM me.

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